Parents
The world’s first sofa-based academy.
A finite, one-time faculty that turns chores into missions. Read • Train • Chat. Professors never break character.
Finite • $9.99 launch price • Offline reader • No subscriptions • All sales final
Results vary by kid; the room mission is included, not guaranteed to transform habits.
Powered by Text-to-Fun Converter™ & Character-Based Learning.
What We Are
A sofa-based academy where text becomes play
Text in → fun out: history text becomes a living legend; mission briefings become mini-missions; cipher text turns into hidden messages kids reveal. Launch faculty: Espionage. Fun with benefits.
How it Works
READ • TRAIN • CHAT
Three pillars of the academy experience
READ
Meet the legend in short chapters. True WWII story of Agent Garbo retold for curious readers.
TRAIN
Missions: ciphers, observation drills, DIYs. On-screen guidance pushes into real-world action.
CHAT
Professors nudge, not spoil. In-character AI mentors there when needed, never breaking immersion.
The Legend
Learn from Legends, Not Lectures™
Meet a real double agent with a typewriter and imagination—then train like a junior agent at home.
Story: THE ABSOLUTELY TRUE (MOSTLY) TALE OF AGENT GARBO: LEGEND OF IMAGINATION
Chapters
Missions
Faculty
Finite by design: Complete the story, finish all missions, feel proud. No endless content treadmill.
What Families Gain
Fun with benefits, no pressure
For kids (ages 10–12)
- ✓FUN with benefits — Story‑first missions flip “ugh, learning” into play.
- ✓Agency & identity — Kids act as agents, make choices, ask HQ, and feel ownership.
- ✓Real‑world doing — Ciphers, observation, invisible ink—hands, eyes, brain (not just tapping).
- ✓Confidence via discovery — Professors nudge (not spoil) → “I figured it out!” moments.
For parents
- ✓Honest pricing — $9.99 one time for the Espionage faculty. No subscriptions. Keep forever. (Per‑faculty pricing; future faculties sold separately. All sales final — no refunds.)
- ✓Privacy you can explain — Nickname play only; no photos, no uploads, no chats with strangers.
- ✓Screen‑light, material‑light — Many missions move off‑screen; typical needs are paper, pencil, lemon, lamp/iron (with parent).
- ✓Chore reframing — “Secure the perimeter” replaces nagging; you get collaboration, not conflict.
Different by Design
Problems we're solving
“Learning is boring.” → Story‑driven missions + in‑character professors create natural curiosity loops.
Nagging about chores. → Reframed as operations (“Secure the perimeter”) with a purpose and finish line.
Endless, sticky apps. → Finite arc with closure; kids finish and feel proud, not trapped.
Subscription fatigue. → One‑time per‑faculty price; no monthly surprises.
Your Mentors
Professors who never break character
AI-powered mentors stay in their spy personas
Prof. Eli Cohen
Code Breaking Lab
"Every code has a key. Find it."
Prof. Virginia Hall
Field Operations HQ
"Plan. Act. Review. Field-ready."
Mister G
Shadow Division
"What if the opposite is true?"
What You'll Do
13 missions, finite adventure
On-screen missions
- •Caesar & Atbash ciphers
- •Morse code patterns
- •Memory & observation drills
Off-screen missions
- •Invisible ink experiments
- •Secure the perimeter (room)
- •Observation briefs
Kitchen-drawer materials: paper, pencil, lemon, flashlight. No kits to buy.
Ready to Start?
Two ways to play
Try free or unlock everything
Guest Mission
Perfect for trying it out
- ✓Chapter 1 of the story
- ✓One complete mission
- ✓Meet the professors
Faculty of Espionage
Complete academy experience
- ✓All 7 chapters
- ✓13 complete missions
- ✓Professor chat support
- ✓Offline reader access
- ✓Lifetime access
All sales final • Improvements ongoing
Creator's Note
I'm a solo creator. The $9.99 launch price for the Faculty of Espionage is symbolic — it helps keep the AI helpers and tools running while I improve the experience. Purchases are non-refundable. You may meet the occasional FLOP; I fix, flip, and enhance quickly.